We are trying to attach 3D components to anchors we set down but are having trouble keeping them static. The anchors seem to move/follow the camera for a whole when in proximity to them. Is there a way to make them more static?
Did you add a CesiumGlobeAnchorComponent to them?
Alternatively, you can turn off origin shifting, but will have precision problems if you move far from the origin. More details here:
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