Android app cannot load specific 3d tiles data

I try to package a android app with Cesium.
3d tile has upload to ion, asset id :2679258.
token: eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIzMGI3MjQxMC05YzNjLTQ5YWYtYTRmNC1mZjA0NWU2NTcwMjQiLCJpZCI6MTIxNjI2LCJpYXQiOjE3MjE5MjYxNzl9.iD_DRPAwMQGRyzlkcqa9QHVpOULaDFzEt68s9rq1fcQ

model is true origin coordinate, I choose True Origin mode in CesiumGeoreference, and set ion asset id and token, It can be displayed in Windows, but not displayed when package android app.

Hi @ycn2022,
Are there any messages in the log? You may need to do a Debug / Development build of the game in order to see the messages.

AD424072401.zip (22.1 KB)

this is log file. I cannot find the problem.
Just see this lines:
[2024.07.26-17.46.13:660][ 0]LogCesium: Loading tileset for asset ID 2679258
[2024.07.26-17.46.13:660][ 0]LogCesium: Loading tileset for asset ID 2679258 done

In Windows, it should be

But in Android, there is nothing

I noticed this message in your log:

LogCesium: Error: [2024-07-27 01:46:14.577] [error] [TilesetContentManager.cpp:1049] An unexpected error occurs when loading tile: bad any cast

So I think you’re running into this issue:

This should be fixed in next week’s release!

Yes, this issue has been fixed. It’s so timely!