1. A concise explanation of the problem you’re experiencing.
I make a skin character model in blender 2.8, and export it to gltf. When I load the model into Cesium, it throw errors like below
But I can view the model in Babylon.js and three.js viewer in VS Code, and play the animation.
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
After debug I found the error is because the gltf skins have no skeleton property, so the code throw error in Model.js:
var skin = gltfNode.skin;
if (defined(skin)) {
skeletonIds.push(skins[skin].skeleton);
}
``
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
It is a commonly need for animated model exported from Blender to be visualized in Cesium.
4. The Cesium version you’re using, your operating system and browser.
Cesium 1.60
Windows10
Chrome 75.0.3770.142
character.zip (827 KB)