Animating Instanced 3D Tiles?

Hi,

Is it possible to animate Instanced 3D Tiles (I3dm)? And if so, how?

See for example https://bertt.github.io/cesium_issues/i3dm_animating/issue/

The used model (https://bertt.github.io/cesium_issues/i3dm_animating/issue//windmill.glb) has a nice animation.

windmill_animation

Thanks,

Bert

cc @Marco13

I’m a bit confused. It should already work, either by pressing the “Play” button…

Cesium I3DM animation

… or by passing shouldAnimate: true to the Viewer constructor.

Does the model not show animations for you when you do this?

1 Like

Ah yes, play button works!