Cesium Crash on Quest 2


Version ‘2023.1.0f1 (a008fa768e6c)’, Build type ‘Development’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’, Stripping ‘Enabled’
Build fingerprint: ‘oculus/hollywood/hollywood:12/SQ3A.220605.009.A1/50623410045000150:user/release-keys’
Revision: ‘0’
ABI: ‘arm64’
Timestamp: 2023-09-03 20:09:31.902155688+0300
pid: 21315, tid: 21356, name: UnityMain >>> com.bowie.earthquest <<<
uid: 10121
signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
x0 0000000000000000 x1 000000000000536c x2 0000000000000006 x3 0000006f24a4cba0
x4 fefefefeff666d68 x5 fefefefeff666d68 x6 fefefefeff666d68 x7 7f7f7f7f7f7f7f7f
x8 00000000000000f0 x9 00000070346fd5d8 x10 0000000000000000 x11 ffffff80fffffbdf
x12 0000000000000001 x13 000002cbd5ddf871 x14 00322fd6e0985800 x15 0000000034155555
x16 00000070347c4dc0 x17 00000070347a2b60 x18 0000000041c80218 x19 0000000000005343
x20 000000000000536c x21 00000000ffffffff x22 ffffff80ffffffc8 x23 0000006f24a4cdf0
x24 0000006f24a4ccd0 x25 0000006f24a4cd10 x26 0000000000000001 x27 b400006d6df41abc
x28 b400006e6b0acfd3 x29 0000006f24a4cc20
lr 000000703475ec5c sp 0000006f24a4cb80 pc 000000703475ec8c pst 0000000000001000

backtrace:
#00 pc 0000000000089c8c /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
#01 pc 000000000172ce50 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::get_unexpected()) (BuildId: 3940bc4ac0e4020a)
#02 pc 000000000172cfa0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#03 pc 000000000172cf08 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#04 pc 000000000172ce8c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::terminate()+36) (BuildId: 3940bc4ac0e4020a)
#05 pc 000000000172d0b0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::set_unexpected(void ()())) (BuildId: 3940bc4ac0e4020a)
#06 pc 0000000000a5cd2c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__terminate(void (
)())+12)
#07 pc 0000000000a5d56c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::call_terminate(bool, _Unwind_Exception*)+36)
#08 pc 0000000000a5d510 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::scan_eh_tab(__cxxabiv1::(anonymous namespace)::scan_results&, _Unwind_Action, bool, _Unwind_Exception*, _Unwind_Context*)+1508)
#09 pc 0000000000a5cdf4 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__gxx_personality_v0+104)
#10 pc 0000000001744340 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#11 pc 000000000172c3f8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (__cxa_throw+116) (BuildId: 3940bc4ac0e4020a)
#12 pc 00000000016ab6b0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#13 pc 000000000166478c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#14 pc 0000000001664bb0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#15 pc 000000000179d050 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#16 pc 000000000144c058 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#17 pc 0000000000432cd8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet::System::Array1DotNet::UnityEngine::Mesh::operator const+44)
#18 pc 000000000047e8c0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__ndk1::__function::__func<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4, std::__ndk1::allocator<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4>, void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>::operator()(CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)+84)
#19 pc 00000000008090f8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (void CesiumGltf::(anonymous namespace)::forEachPrimitiveInNodeObject<std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)> >(glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&, CesiumGltf::Model const&, CesiumGltf::Node const&, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&)+772)
#20 pc 0000000000808d14 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumGltf::Model::forEachPrimitiveInScene(int, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&&) const+548)
#21 pc 000000000046bb9c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)+1264)
#22 pc 00000000004cf078 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::TilesetContentManager::finishLoading(Cesium3DTilesSelection::Tile&, Cesium3DTilesSelection::TilesetOptions const&)+136)
#23 pc 00000000004c6698 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::Tileset::updateView(std::__ndk1::vector<Cesium3DTilesSelection::ViewState, std::__ndk1::allocatorCesium3DTilesSelection::ViewState > const&, float)+1104)
#24 pc 000000000044842c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::Cesium3DTilesetImpl::Update(DotNet::CesiumForUnity::Cesium3DTileset const&)+140)
#25 pc 0000000000420fec /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet_CesiumForUnity_Cesium3DTileset_Update+60)
#26 pc 000000000180f440 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#27 pc 00000000016c1c70 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#28 pc 00000000016c1bbc /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#29 pc 0000000000841e4c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)+176) (BuildId: 73b1e5f8afb7bcbc)
#30 pc 0000000000854640 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)+156) (BuildId: 73b1e5f8afb7bcbc)
#31 pc 0000000000864220 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (MonoBehaviour::CallUpdateMethod(int)+248) (BuildId: 73b1e5f8afb7bcbc)
#32 pc 000000000059cd7c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (void BaseBehaviourManager::CommonUpdate()+92) (BuildId: 73b1e5f8afb7bcbc)
#33 pc 000000000059cd0c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (BehaviourManager::Update()+32) (BuildId: 73b1e5f8afb7bcbc)
#34 pc 00000000006a93f0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (BuildId: 73b1e5f8afb7bcbc)
#35 pc 000000000069f0ec /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+92) (BuildId: 73b1e5f8afb7bcbc)
#36 pc 000000000069f12c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+156) (BuildId: 73b1e5f8afb7bcbc)
#37 pc 000000000069f420 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (PlayerLoop()+324) (BuildId: 73b1e5f8afb7bcbc)
#38 pc 00000000008e532c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (UnityPlayerLoop()+956) (BuildId: 73b1e5f8afb7bcbc)
#39 pc 0000000000921194 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (nativeRender(_JNIEnv*, _jobject*)+84) (BuildId: 73b1e5f8afb7bcbc)
#40 pc 000000000203855c /memfd:jit-cache (deleted)

memory near x3 ([anon:stack_and_tls:21356]):
0000006f24a4cb80 4010040140100401 4010040140100401 …@…@…@…@
0000006f24a4cb90 5555555555550000 5555555555550000 …UUUUUU…UUUUUU
0000006f24a4cba0 0000000000000000 00000000ffffffff …
0000006f24a4cbb0 0000278900005343 0000000000000000 CS…'…
0000006f24a4cbc0 0000000000000000 0000000000000000 …
0000006f24a4cbd0 0000000000000000 0000000000000000 …
0000006f24a4cbe0 0000000000000000 0000000000000000 …
0000006f24a4cbf0 0000000000000000 0000000000000000 …
0000006f24a4cc00 0000000000000000 0000000000000000 …
0000006f24a4cc10 0000000000000000 0000000000000000 …
0000006f24a4cc20 0000006f24a4cda0 0000006f26180e54 …$o…T…&o…
0000006f24a4cc30 0000006f24a4cd38 ffffffffffffffdf 8…$o…
0000006f24a4cc40 00000070347c8268 0000006f2534c237 h.|4p…7.4%o…
0000006f24a4cc50 0000000000000000 0000000000000000 …
0000006f24a4cc60 0000000000000001 0000000000000001 …
0000006f24a4cc70 0000006dacd11a18 0000006dacad4d8c …m…M…m…

2023/09/04 01:13:04.045 20000 Fatal libc Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 20027 (UnityMain), pid 20000 (owie.earthquest)
2023/09/04 01:13:04.237 794 Error FrameSetDispatcher [HAND] Client pid=4688 (Hand): Failed to read from receive FMQ for 59 packets in 5000ms.
2023/09/04 01:13:04.237 794 Error FrameSetDispatcher This probably means this client is taking more than 33 ms to process the frame.
2023/09/04 01:13:04.237 794 Error FrameSetDispatcher Retrying.
2023/09/04 01:13:04.899 25053 Fatal DEBUG *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023/09/04 01:13:04.899 25053 Fatal DEBUG Build fingerprint: ‘oculus/hollywood/hollywood:12/SQ3A.220605.009.A1/50623410045000150:user/release-keys’
2023/09/04 01:13:04.899 25053 Fatal DEBUG Revision: ‘0’
2023/09/04 01:13:04.899 25053 Fatal DEBUG ABI: ‘arm64’
2023/09/04 01:13:04.899 25053 Fatal DEBUG Timestamp: 2023-09-04 01:13:04.460806553+0300
2023/09/04 01:13:04.899 25053 Fatal DEBUG Process uptime: 412s
2023/09/04 01:13:04.899 25053 Fatal DEBUG Cmdline: com.bowie.earthquest
2023/09/04 01:13:04.899 25053 Fatal DEBUG pid: 20000, tid: 20027, name: UnityMain >>> com.bowie.earthquest <<<
2023/09/04 01:13:04.899 25053 Fatal DEBUG uid: 10121
2023/09/04 01:13:04.899 25053 Fatal DEBUG signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
2023/09/04 01:13:04.899 25053 Fatal DEBUG Abort message: ‘terminating’
2023/09/04 01:13:04.899 25053 Fatal DEBUG x0 0000000000000000 x1 0000000000004e3b x2 0000000000000006 x3 0000006f27f551b0
2023/09/04 01:13:04.899 25053 Fatal DEBUG x4 fefefefeff666d68 x5 fefefefeff666d68 x6 fefefefeff666d68 x7 7f7f7f7f7f7f7f7f
2023/09/04 01:13:04.899 25053 Fatal DEBUG x8 00000000000000f0 x9 00000070346fd5d8 x10 0000000000000000 x11 ffffff80fffffbdf
2023/09/04 01:13:04.899 25053 Fatal DEBUG x12 0000000000000001 x13 0000031d3edaeb13 x14 003a87f6bd98b400 x15 0000000034155555
2023/09/04 01:13:04.899 25053 Fatal DEBUG x16 00000070347c4dc0 x17 00000070347a2b60 x18 0000006ea169a498 x19 0000000000004e20
2023/09/04 01:13:04.899 25053 Fatal DEBUG x20 0000000000004e3b x21 00000000ffffffff x22 ffffff80ffffffc8 x23 0000006f27f55400
2023/09/04 01:13:04.899 25053 Fatal DEBUG x24 0000006f27f552e0 x25 0000006f27f55320 x26 0000000000000001 x27 b400006d98dda25c
2023/09/04 01:13:04.899 25053 Fatal DEBUG x28 b400006fa6b8a213 x29 0000006f27f55230
2023/09/04 01:13:04.899 25053 Fatal DEBUG lr 000000703475ec5c sp 0000006f27f55190 pc 000000703475ec8c pst 0000000000001000
2023/09/04 01:13:04.899 25053 Fatal DEBUG backtrace:
2023/09/04 01:13:04.899 25053 Fatal DEBUG #00 pc 0000000000089c8c /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #01 pc 00000000016bb78c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #02 pc 00000000016bb8dc /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #03 pc 00000000016bb844 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #04 pc 00000000016bb7c8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (std::terminate()+36) (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #05 pc 00000000016bb9ec /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #06 pc 0000000000a5cd2c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__terminate(void ()())+12)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #07 pc 0000000000a5d56c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::call_terminate(bool, _Unwind_Exception
)+36)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #08 pc 0000000000a5d510 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::scan_eh_tab(__cxxabiv1::(anonymous namespace)::scan_results&, _Unwind_Action, bool, _Unwind_Exception*, _Unwind_Context*)+1508)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #09 pc 0000000000a5cdf4 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (__gxx_personality_v0+104)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #10 pc 00000000016d2c7c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #11 pc 00000000016bad34 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (__cxa_throw+116) (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #12 pc 0000000001639fec /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #13 pc 00000000015f3190 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #14 pc 00000000015f35b4 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #15 pc 000000000172af7c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #16 pc 00000000013e70a8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #17 pc 0000000000432cd8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet::System::Array1DotNet::UnityEngine::Mesh::operator const+44)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #18 pc 000000000047e8c0 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__ndk1::__function::__func<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4, std::__ndk1::allocator<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4>, void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>::operator()(CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)+84)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #19 pc 00000000008090f8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (void CesiumGltf::(anonymous namespace)::forEachPrimitiveInNodeObject<std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)> >(glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&, CesiumGltf::Model const&, CesiumGltf::Node const&, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&)+772)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #20 pc 0000000000808d14 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumGltf::Model::forEachPrimitiveInScene(int, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&&) const+548)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #21 pc 000000000046bb9c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)+1264)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #22 pc 00000000004cf078 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::TilesetContentManager::finishLoading(Cesium3DTilesSelection::Tile&, Cesium3DTilesSelection::TilesetOptions const&)+136)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #23 pc 00000000004c6698 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::Tileset::updateView(std::__ndk1::vector<Cesium3DTilesSelection::ViewState, std::__ndk1::allocatorCesium3DTilesSelection::ViewState > const&, float)+1104)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #24 pc 000000000044842c /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::Cesium3DTilesetImpl::Update(DotNet::CesiumForUnity::Cesium3DTileset const&)+140)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #25 pc 0000000000420fec /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet_CesiumForUnity_Cesium3DTileset_Update+60)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #26 pc 000000000179d344 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #27 pc 00000000016505ac /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #28 pc 00000000016504f8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libil2cpp.so (BuildId: dcde5abfe14e0489)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #29 pc 000000000063bde8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #30 pc 000000000064b724 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #31 pc 00000000006598a8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #32 pc 00000000004812b8 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #33 pc 0000000000546074 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #34 pc 00000000005460b4 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #35 pc 0000000000546340 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #36 pc 00000000006bdd50 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #37 pc 00000000006da170 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #38 pc 0000000002007dbc /memfd:jit-cache (deleted) (art_jni_trampoline+92)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #39 pc 00000000020063bc /memfd:jit-cache (deleted) (com.unity3d.player.L.handleMessage+1100)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #40 pc 00000000000c84a0 /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+144) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #41 pc 00000000000c96c0 /system/framework/arm64/boot-framework.oat (android.os.Looper.loopOnce+1424) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #42 pc 00000000000c9094 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+516) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #43 pc 0000000000211608 /apex/com.android.art/lib64/libart.so (nterp_helper+152) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #44 pc 000000000000ffc4 /data/app/~~uSVHi6nKfGoKRGpWaA57uw==/com.bowie.earthquest-lmtTEySnhr-d3Q9NDsNF6w==/base.apk (com.unity3d.player.O.run+48)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #45 pc 0000000000218964 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #46 pc 0000000000284060 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+184) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #47 pc 0000000000618494 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValuesart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #48 pc 0000000000666a9c /apex/com.android.art/lib64/libart.so (art::thread::CreateCallback(void*)+1164) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #49 pc 00000000000df1d8 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+132) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
2023/09/04 01:13:04.899 25053 Fatal DEBUG #50 pc 000000000008b2ec /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
2023/09/04 01:13:03.529 0 Error [drm:sde_encoder_lineptr_callback:4406] late lineptr, headroom -986

This was a bug in the v1.6.0 release from Friday, which we fixed with a v1.6.1 release today. Please try upgrading via the Unity Package Manager.

still getting this on 1.6.1

2023/09/04 15:37:43.233 12542 Fatal libc Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 12565 (UnityMain), pid 12542 (owie.earthquest)
2023/09/04 15:37:43.969 22759 Fatal DEBUG *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023/09/04 15:37:43.969 22759 Fatal DEBUG Build fingerprint: ‘oculus/hollywood/hollywood:12/SQ3A.220605.009.A1/50623410045000150:user/release-keys’
2023/09/04 15:37:43.969 22759 Fatal DEBUG Revision: ‘0’
2023/09/04 15:37:43.969 22759 Fatal DEBUG ABI: ‘arm64’
2023/09/04 15:37:43.969 22759 Fatal DEBUG Timestamp: 2023-09-04 15:37:43.573199077+0300
2023/09/04 15:37:43.969 22759 Fatal DEBUG Process uptime: 312s
2023/09/04 15:37:43.969 22759 Fatal DEBUG Cmdline: com.bowie.earthquest
2023/09/04 15:37:43.969 22759 Fatal DEBUG pid: 12542, tid: 12565, name: UnityMain >>> com.bowie.earthquest <<<
2023/09/04 15:37:43.969 22759 Fatal DEBUG uid: 10121
2023/09/04 15:37:43.969 22759 Fatal DEBUG signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
2023/09/04 15:37:43.969 22759 Fatal DEBUG Abort message: ‘terminating’
2023/09/04 15:37:43.969 22759 Fatal DEBUG x0 0000000000000000 x1 0000000000003115 x2 0000000000000006 x3 0000006f2b1f9d50
2023/09/04 15:37:43.969 22759 Fatal DEBUG x4 fefefefeff666d68 x5 fefefefeff666d68 x6 fefefefeff666d68 x7 7f7f7f7f7f7f7f7f
2023/09/04 15:37:43.969 22759 Fatal DEBUG x8 00000000000000f0 x9 00000070346fd5d8 x10 0000000000000000 x11 ffffff80fffffbdf
2023/09/04 15:37:43.969 22759 Fatal DEBUG x12 0000000000000001 x13 0000040529c3a860 x14 00042137d95b964e x15 0000000034155555
2023/09/04 15:37:43.969 22759 Fatal DEBUG x16 00000070347c4dc0 x17 00000070347a2b60 x18 00000000439acd9c x19 00000000000030fe
2023/09/04 15:37:43.969 22759 Fatal DEBUG x20 0000000000003115 x21 00000000ffffffff x22 ffffff80ffffffc8 x23 0000006f2b1f9fa0
2023/09/04 15:37:43.969 22759 Fatal DEBUG x24 0000006f2b1f9e80 x25 0000006f2b1f9ec0 x26 0000000000000001 x27 b400006d5ed049df
2023/09/04 15:37:43.969 22759 Fatal DEBUG x28 b400006fa6b8a213 x29 0000006f2b1f9dd0
2023/09/04 15:37:43.969 22759 Fatal DEBUG lr 000000703475ec5c sp 0000006f2b1f9d30 pc 000000703475ec8c pst 0000000000001000
2023/09/04 15:37:43.969 22759 Fatal DEBUG backtrace:
2023/09/04 15:37:43.969 22759 Fatal DEBUG #00 pc 0000000000089c8c /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #01 pc 00000000016bb7ac /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #02 pc 00000000016bb8fc /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #03 pc 00000000016bb864 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #04 pc 00000000016bb7e8 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (std::terminate()+36) (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #05 pc 00000000016bba0c /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #06 pc 0000000000a62cc4 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__terminate(void ()())+12)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #07 pc 0000000000a63504 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::call_terminate(bool, _Unwind_Exception
)+36)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #08 pc 0000000000a634a8 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::scan_eh_tab(__cxxabiv1::(anonymous namespace)::scan_results&, _Unwind_Action, bool, _Unwind_Exception*, _Unwind_Context*)+1508)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #09 pc 0000000000a62d8c /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__gxx_personality_v0+104)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #10 pc 00000000016d2c9c /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #11 pc 00000000016bad54 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (__cxa_throw+116) (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #12 pc 000000000163a00c /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #13 pc 000000000163a0a0 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #14 pc 000000000163a090 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #15 pc 00000000015f32e0 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #16 pc 0000000001731c54 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #17 pc 00000000013ea5ec /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #18 pc 0000000000448504 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::Cesium3DTilesetImpl::Update(DotNet::CesiumForUnity::Cesium3DTileset const&)+356)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #19 pc 0000000000420fec /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet_CesiumForUnity_Cesium3DTileset_Update+60)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #20 pc 000000000179d308 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #21 pc 00000000016505cc /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #22 pc 0000000001650518 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libil2cpp.so (BuildId: fde4f3a02319e7eb)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #23 pc 000000000063bde8 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #24 pc 000000000064b724 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #25 pc 00000000006598a8 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #26 pc 00000000004812b8 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #27 pc 0000000000546074 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #28 pc 00000000005460b4 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #29 pc 0000000000546340 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #30 pc 00000000006bdd50 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #31 pc 00000000006da170 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/lib/arm64/libunity.so (BuildId: 7cc51f37723a833f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #32 pc 0000000002007d7c /memfd:jit-cache (deleted) (art_jni_trampoline+92)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #33 pc 0000000002006e8c /memfd:jit-cache (deleted) (com.unity3d.player.L.handleMessage+1100)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #34 pc 00000000000c84a0 /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+144) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #35 pc 00000000000c96c0 /system/framework/arm64/boot-framework.oat (android.os.Looper.loopOnce+1424) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #36 pc 00000000000c9094 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+516) (BuildId: 827d6da27279da13ba47bc42c2f934b7752e853f)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #37 pc 0000000000211608 /apex/com.android.art/lib64/libart.so (nterp_helper+152) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #38 pc 000000000000ffc4 /data/app/~~jE_wa24dHSN26O0qRuHGFQ==/com.bowie.earthquest-TqR_C_muXypu1ZjNewr8bw==/base.apk (com.unity3d.player.O.run+48)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #39 pc 0000000000218964 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #40 pc 0000000000284060 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+184) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #41 pc 0000000000618494 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValuesart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #42 pc 0000000000666a9c /apex/com.android.art/lib64/libart.so (art::thread::CreateCallback(void*)+1164) (BuildId: 6e210b897e788d742501a8db57500d31)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #43 pc 00000000000df1d8 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+132) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
2023/09/04 15:37:43.969 22759 Fatal DEBUG #44 pc 000000000008b2ec /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)

Ok, I’m not sure then. You’ll have to tell us more about what was going on when this error occurred. Does it also happen with the Cesium for Unity Samples project, or only in your own project?

all i can say is that it does NOT crash on 1.4.0 and 1.5.0

@Kevin_Ring

nothing specific happens, i’m just flying around and after around like 2 minutes it crashes, i guess it crashes in the unity samples project too.

That sounds very much like the v1.6.0 bug that was fixed in v1.6.1. Are you certain that you’ve upgraded successfully? Note that you’ll need to restart the Unity editor after upgrading in order to pick up the changes to the native code.

i guess it crashes in the unity samples project too.

You guess? Or did you try it and confirm it?

yes, i can confirm it’s version 1.6.1

i don’t have time to make a new project with the cesium project sample sorry…

Ok, I probably can’t help you then. I don’t have a solution for you, and you’re not willing to do the steps necessary to investigate further.