Version ‘2023.1.0f1 (a008fa768e6c)’, Build type ‘Development’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’, Stripping ‘Enabled’
Build fingerprint: ‘oculus/hollywood/hollywood:12/SQ3A.220605.009.A1/50623410045000150:user/release-keys’
Revision: ‘0’
ABI: ‘arm64’
Timestamp: 2023-09-03 20:09:31.902155688+0300
pid: 21315, tid: 21356, name: UnityMain >>> com.bowie.earthquest <<<
uid: 10121
signal 6 (SIGABRT), code -1 (SI_QUEUE), fault addr --------
x0 0000000000000000 x1 000000000000536c x2 0000000000000006 x3 0000006f24a4cba0
x4 fefefefeff666d68 x5 fefefefeff666d68 x6 fefefefeff666d68 x7 7f7f7f7f7f7f7f7f
x8 00000000000000f0 x9 00000070346fd5d8 x10 0000000000000000 x11 ffffff80fffffbdf
x12 0000000000000001 x13 000002cbd5ddf871 x14 00322fd6e0985800 x15 0000000034155555
x16 00000070347c4dc0 x17 00000070347a2b60 x18 0000000041c80218 x19 0000000000005343
x20 000000000000536c x21 00000000ffffffff x22 ffffff80ffffffc8 x23 0000006f24a4cdf0
x24 0000006f24a4ccd0 x25 0000006f24a4cd10 x26 0000000000000001 x27 b400006d6df41abc
x28 b400006e6b0acfd3 x29 0000006f24a4cc20
lr 000000703475ec5c sp 0000006f24a4cb80 pc 000000703475ec8c pst 0000000000001000
backtrace:
#00 pc 0000000000089c8c /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 2ecf29ee2ad89bccc47df9eb7782a123)
#01 pc 000000000172ce50 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::get_unexpected()) (BuildId: 3940bc4ac0e4020a)
#02 pc 000000000172cfa0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#03 pc 000000000172cf08 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#04 pc 000000000172ce8c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::terminate()+36) (BuildId: 3940bc4ac0e4020a)
#05 pc 000000000172d0b0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (std::set_unexpected(void ()())) (BuildId: 3940bc4ac0e4020a)
#06 pc 0000000000a5cd2c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__terminate(void ()())+12)
#07 pc 0000000000a5d56c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::call_terminate(bool, _Unwind_Exception*)+36)
#08 pc 0000000000a5d510 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__cxxabiv1::scan_eh_tab(__cxxabiv1::(anonymous namespace)::scan_results&, _Unwind_Action, bool, _Unwind_Exception*, _Unwind_Context*)+1508)
#09 pc 0000000000a5cdf4 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (__gxx_personality_v0+104)
#10 pc 0000000001744340 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#11 pc 000000000172c3f8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (__cxa_throw+116) (BuildId: 3940bc4ac0e4020a)
#12 pc 00000000016ab6b0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#13 pc 000000000166478c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#14 pc 0000000001664bb0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#15 pc 000000000179d050 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#16 pc 000000000144c058 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#17 pc 0000000000432cd8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet::System::Array1DotNet::UnityEngine::Mesh::operator const+44)
#18 pc 000000000047e8c0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (std::__ndk1::__function::__func<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4, std::__ndk1::allocator<CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)::$_4>, void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>::operator()(CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)+84)
#19 pc 00000000008090f8 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (void CesiumGltf::(anonymous namespace)::forEachPrimitiveInNodeObject<std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)> >(glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&, CesiumGltf::Model const&, CesiumGltf::Node const&, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&)+772)
#20 pc 0000000000808d14 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumGltf::Model::forEachPrimitiveInScene(int, std::__ndk1::function<void (CesiumGltf::Model const&, CesiumGltf::Node const&, CesiumGltf::Mesh const&, CesiumGltf::MeshPrimitive const&, glm::mat<4ul, 4ul, double, (glm::qualifier)0> const&)>&&) const+548)
#21 pc 000000000046bb9c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::UnityPrepareRendererResources::prepareInMainThread(Cesium3DTilesSelection::Tile&, void*)+1264)
#22 pc 00000000004cf078 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::TilesetContentManager::finishLoading(Cesium3DTilesSelection::Tile&, Cesium3DTilesSelection::TilesetOptions const&)+136)
#23 pc 00000000004c6698 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (Cesium3DTilesSelection::Tileset::updateView(std::__ndk1::vector<Cesium3DTilesSelection::ViewState, std::__ndk1::allocatorCesium3DTilesSelection::ViewState > const&, float)+1104)
#24 pc 000000000044842c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (CesiumForUnityNative::Cesium3DTilesetImpl::Update(DotNet::CesiumForUnity::Cesium3DTileset const&)+140)
#25 pc 0000000000420fec /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libCesiumForUnityNative-Runtime.so (DotNet_CesiumForUnity_Cesium3DTileset_Update+60)
#26 pc 000000000180f440 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#27 pc 00000000016c1c70 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#28 pc 00000000016c1bbc /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libil2cpp.so (BuildId: 3940bc4ac0e4020a)
#29 pc 0000000000841e4c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)+176) (BuildId: 73b1e5f8afb7bcbc)
#30 pc 0000000000854640 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)+156) (BuildId: 73b1e5f8afb7bcbc)
#31 pc 0000000000864220 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (MonoBehaviour::CallUpdateMethod(int)+248) (BuildId: 73b1e5f8afb7bcbc)
#32 pc 000000000059cd7c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (void BaseBehaviourManager::CommonUpdate()+92) (BuildId: 73b1e5f8afb7bcbc)
#33 pc 000000000059cd0c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (BehaviourManager::Update()+32) (BuildId: 73b1e5f8afb7bcbc)
#34 pc 00000000006a93f0 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (BuildId: 73b1e5f8afb7bcbc)
#35 pc 000000000069f0ec /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+92) (BuildId: 73b1e5f8afb7bcbc)
#36 pc 000000000069f12c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem*)+156) (BuildId: 73b1e5f8afb7bcbc)
#37 pc 000000000069f420 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (PlayerLoop()+324) (BuildId: 73b1e5f8afb7bcbc)
#38 pc 00000000008e532c /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (UnityPlayerLoop()+956) (BuildId: 73b1e5f8afb7bcbc)
#39 pc 0000000000921194 /data/app/~~5iM6jb4487S_fDBlVqSlSw==/com.bowie.earthquest-RPw-SKEbTYcdDYdZx-RQYw==/lib/arm64/libunity.so (nativeRender(_JNIEnv*, _jobject*)+84) (BuildId: 73b1e5f8afb7bcbc)
#40 pc 000000000203855c /memfd:jit-cache (deleted)
memory near x3 ([anon:stack_and_tls:21356]):
0000006f24a4cb80 4010040140100401 4010040140100401 …@…@…@…@
0000006f24a4cb90 5555555555550000 5555555555550000 …UUUUUU…UUUUUU
0000006f24a4cba0 0000000000000000 00000000ffffffff …
0000006f24a4cbb0 0000278900005343 0000000000000000 CS…'…
0000006f24a4cbc0 0000000000000000 0000000000000000 …
0000006f24a4cbd0 0000000000000000 0000000000000000 …
0000006f24a4cbe0 0000000000000000 0000000000000000 …
0000006f24a4cbf0 0000000000000000 0000000000000000 …
0000006f24a4cc00 0000000000000000 0000000000000000 …
0000006f24a4cc10 0000000000000000 0000000000000000 …
0000006f24a4cc20 0000006f24a4cda0 0000006f26180e54 …$o…T…&o…
0000006f24a4cc30 0000006f24a4cd38 ffffffffffffffdf 8…$o…
0000006f24a4cc40 00000070347c8268 0000006f2534c237 h.|4p…7.4%o…
0000006f24a4cc50 0000000000000000 0000000000000000 …
0000006f24a4cc60 0000000000000001 0000000000000001 …
0000006f24a4cc70 0000006dacd11a18 0000006dacad4d8c …m…M…m…