Cesium displaying patchy results

Hello!

I’ve been using cesium for some time… just recently I ran into the issue that the photorealistic tiles are displaying in bright and dark patches depending on the distance of the camera. Any thoughts? here are some images to show it…


Hi @clc_tests,
This is a bug:

We’ll get it fixed as soon as we can. In the meantime, you can work around it by ticking the “Ignore KHR_materials_unlit” box, or by downgrading to v2.7.0.