Godd suggestion. I'm opening a new one called "Flood simulation in Cesium".
Do i need to erase the previous message?
Yohann
Godd suggestion. I'm opening a new one called "Flood simulation in Cesium".
Do i need to erase the previous message?
Yohann
Nope! I’ve posted a response in that new thread, thanks!
Hello Gabby,
I saw that Cesium Ion was released! Congratulation!
I'm looking for the measurement tools (as we discuss before) on the new version of cesium but i can't found it.
Can you help me please? Have i miss it? Thanks.
Yohann
Hi Yohann,
Thanks! Measurement tools are not included with the latest release of Cesium ion, but we have done some work on this feature and expect it to go into a later release of ion.
Thanks,
Gabby
Hey. Awesome for those of us who love flying that you have taken paraglide earth available again. I have one of the sites I pioneered on it and enjoy flying it to kill time. Please, would you please add a Hang Glider to the system for those of us who are hang glider pilots. Thank you for your hard work in keeping us up in the air. I look forward to seeing all of your work soon. If I can be of assistance please let me know. Don. donnygale@hotmail.com
textured polygons on terrain
Coming in Cesium 1.46!
https://groups.google.com/forum/#!topic/cesium-dev/p-yw0uVWmZ0
I'm going through "Cesium-Workshop" and trying to load the NYC buildings tileset. I keep getting a console error:
` xhr.onerror = function(e) {
deferred.reject(new RequestErrorEvent());
};
xhr.send(data);
return xhr;
`
I'm guessing because I need access to Cesium Ion Asset ID(3839)?
because of this line:
` // // Load the NYC buildings tileset
var city = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({ url: Cesium.IonResource.fromAssetId(3839) }));`
I can't find it on the Asset depot on Cesium ion page to get access.
Hi jhughes,
(Please open a new thread for issues like this). If you comment out the line where you set your acess token:
Cesium.Ion.defaultAccessToken = '<YOUR ACCESS TOKEN HERE>';
It will use the default ion token, and allow you to access the tileset.
We do want to make that asset a default asset for each Cesium ion user, which will solve this problem.
Thanks,
Gabby
Since we mostly use Cesium to display charts overlaid on a map, our biggest request would be support for partial circles (to be able to add pie charts.)
Hi admin@kyre,
You can definitely accomplish this in Cesium currently. You should start a new thread if you want to discuss this more, but I think you’re best bet would be to use a chart or graphing library like D3, draw to a canvas, and then load this canvases as billboards in Cesium.
Thanks,
Gabby
Make cesiums atmosphere as visually pleasing as https://earth.google.com/web/
Their atmosphere's fog is visible from a further distance, surrounding the perimeter of the globe is a soft cloud, looks beautiful. They also shadow the bottom of the globe beautifully as well because of the sun's angle.
They also have clouds that are visible at a distance but disappear when you get closer. Maybe adding a fake cloud layer option?
Now the last thing that'd visually look great is having the option to have the sun's location change on the location of the camera. Currently the location of the sun can't change beside changing the time on the timeline. I would like the ability to change the suns orbital position in relation to the cameras position.
The google earth option has the sun following the camera when spinning the globe. This effect is super cool. Obviously you would have to disable the timeline widget if this option is on, but having the camera as the source of lighting would look amazing like it does on google earth. I understand that this might force to disable entity shadows etc for performance issues in having to constantly update the shadowing on camera change but that'd be fine!
Make the ability for the camera to not be locked to the globes grid.
e.g the camera gets locked at the north pole and southpole points on the globe, just make the camera free to move over the north and south pole freely as you normally would anywhere else on the globe.
^ has this, test the difference in the camera at one of the poles of the globe in cesium and on google earth.
Another really annoying that I would like changed tomorrow is the zooming on the cesium globe. The camera jumps forward and backward instead of a smooth transition between the two jumps. Make the scroll zoom work the same as holding right click to zoom. Smooth transitions look and feel a whole lot better than instant jumps/teleports forward and back. Might as well just copy the zoom effect that google earth does because its perfectly smooth.
Their atmosphere’s fog is visible from a further distance, surrounding the perimeter of the globe is a soft cloud, looks beautiful. They also shadow the bottom of the globe beautifully as well because of the sun’s angle.
We’re actually making that change as part of our efforts to use better lighting and HDR! I don’t have a concrete date, but be on the lookout over the next few releases.
They also have clouds that are visible at a distance but disappear when you get closer. Maybe adding a fake cloud layer option?
We’ve experimented a little with cloud. There’s no short term plans to add them, but there’s an issue open if you have any additional comments or ideas, or try to implement yourself. ![]()
Now the last thing that’d visually look great is having the option to have the sun’s location change on the location of the camera. Currently the location of the sun can’t change beside changing the time on the timeline. I would like the ability to change the suns orbital position in relation to the cameras position.
The sun’s position is hard to separate from the timeline and simulation time. We do have an issue open for a “flashlight” light source, and the HDR/improved lighting work I mentioned above greatly improves visibility at night.
Make the ability for the camera to not be locked to the globes grid.
Another really annoying that I would like changed tomorrow is the zooming on the cesium globe.
Thanks for the feedback! There’s always room for improving camera control. In the meantime, you can override the default camera control with your own. Open a new thread if your interested in discussing the details.
I’d like to see more support for bathymetric data and allowing the ocean to act as a layer that can be removed or modified so I can see the ocean floor.
Jody
Hi Jody,
We would like to make improvement towards further support of bathymetry (see #5665), I’ve included your suggestion in that issue. Thanks!
Thank you!!
Can you support navigation compass for North arrow on the map canvas.
Do you mean just displaying which direction is north? There’s nothing built in for it but you should be able to compute it yourself, check out Gabby’s response here: https://groups.google.com/d/msg/cesium-dev/P5PWcYzhJQ8/aaNk6EqDBAAJ
Hi Patrick,
Cesium has the excellent features but there are some features for which cesium doesn't have support at this point of time,the expected features are as follows:
1. Sun Shading, Moon Shading on terrain.
2. Free hand drawing support.
3. Inbuilt North Arrow.
The above mentioned points play an important role in any of the GIS application.
As Omar pointed out 9/28, building your own North arrow is a piece of cake, following Gabby's post. This is, after all, a Javascript library, not a commercial-off-the-shelf GIS data viewer. Many users have coded the free-hand drawing features you look for. Other forum users and the AGI support team are not going to write your app for you, you have to do some hard work. I'm tempted to share my function for the North arrow, but I put in a good 2 days on it, and I really think you can do it on your own. It wasn't that hard, I almost spent more time on the CSS and PNG file for presentation, than the javascript. Follow the link to Gabby's post.
Good luck-
Lftgly