Hello,
I have a critical issue that i need to solve as soon a s possible.
I have Project inside Unreal Engine 5.7
I use “Cesium for Unreal Engine” Version 2.22.1
I have placed “Cesium Georeference0” and “CesiumOSM Buildings”
(Note i do not have terrains") I have my own terrain inside unreal engine (not via Cesium).
And i use “CesiumPolygonRasterOverlay” applied directly on “Cesium OSM Buildings”
And here are two issues.
Problem 1. When i open up project rasters are not taking effect instantly. (They start to work when i add or remove one raster when i click on “Add Element” (see the picture)
Problem 2:
When i click on “Play” rasters do not take any effect. All buildings i see are back on visible. But i need to delete buildings where raster is applied.
End goal is to package the project so i can view it on other pc-s also


