Cesium Viewer Crashes when clipping is enabled

I have an entity which has mouse over event enabled, and I am picking the entity using scene.pick as shown below.
const pickedObject = viewer.scene.pick(movement.endPosition);
This is throwing an error
[Cesium WebGL] Fragment shader compile log: ERROR: 0:424: 'clipPolygons' : no matching overloaded function found

This is happening only when I have enabled globe.clippingPolygons.
What could be the possible solution for this >

Here is a video showing viewer crash.