pickTranslucentDepth Crashes Cesium

Using the pickTranslucentDepth on the Scene crashes the viewer when zooming in and out. Has anyone else encountered this, or do they have a workaround for it?

I have raised a github issue for it here: pickTranslucentDepth Crashes Cesium · Issue #11427 · CesiumGS/cesium · GitHub

You can see the sandcastle example of the bug here: Cesium Sandcastle