Cesium1.54 bug?

1. A concise explanation of the problem you're experiencing.
I added an entity using viewer.entities.add and found that there is one extra for the scene.primitives array; but when I use viewer.entities.removeAll(), the extra content in the scene.primitives array is not deleted.

2. A minimal code example. If you've found a bug, this helps us reproduce and repair it.
viewer.entities.add({
polyline: {
   positions: ,
   width:5
}
});

viewer.entities.removeAll()

3. Context. Why do you need to do this? We might know a better way to accomplish your goal.

4. The Cesium version you're using, your operating system and browser.
Cesium1.54 windows64 Google Chrome

It’s hard to tell if it’s a bug or not, it could be that it’s saving the primitive to re-use or delete later. Have you tried adding more entities to see if that extra one remains?

Does the same thing happen in CesiumJS 1.53?