Change attachment point and rotate a cone

I am trying to display a cone in front of the pilot. I am using CylinderGraphics which works great but the cone is displayed around the pilot and oriented downwards. Is it possible to:

  1. Change the attachment point of the cone so that the pilot is at its tip and not in the middle?
  2. Rotate the cone 90 degrees? I’m using VelocityOrientationProperty for the orientation of the entity.

This is an example of how it currently looks at XCvid: