I'm using Cesium in conjunction with OSM (Open Street Maps) data to render sections of cities, including buildings as solid shapes and semi-opaque objects to represent other map objects.
I have a decent graphics card (GeForce GTX 750) with 4GB Total graphics memory and 1GB dedicated video memory. My GeForce drivers are up to data.
If I use a fetch radius of less than 1500 meters Cesium works great on both Chrome and Firefox. If I increase the radius to 2500 meters, Chrome fails with "Aw Snap" and firefox fails with "Out Of Memory"
I don't expect to be able to add all the buildings indefinitely but our demo would be much more effective if we could use about 2500 meter radius.
I don't need a general purpose fix for this. If there is a Chrome command line start up setting I can use to allow my Cesium Chrome instance access to more GPU memory, that would be a great interim solution.
Does anyone have any suggestions what I could do to give Cesium access to more memory?