Controlling the regions of tiles being loaded or prefetching soon to be visible areas.

Are there any support for control of the data being loaded to render the view or is it all automatically decided from current camera.

As an example, i am trying to track a car following a path. The camera is viewing the car from a very low pitch angle, which seems to let cesium load tiles in the distance at a higher priority than I properly want.

I am wondering if there are loading strategies that can be used for different use cases.

Also, if as in the his case, the application is aware where the camera will go next, maybe this could be used to load more detailed correct data for the path.


There isn’t currently a way to accomplish this, but it is a known issue that we would like to improve in the future.



Thanks Hannah for the update.