createOsmBuildings / Cesium3DTileStyle: white color does appear to be white


I am using createOsmBuildings / Cesium3DTileStyle and assigning Color.WHITE. I am referring the example from Cesium Sandcastle

Attached image shows, the white color as it appear on my screen - it appears to be grayish. How can I ensure that it appears white (not gray).

Even I tried various colorBlendMode options (e.g. REPLACE); it did not help.

Any clue what might be going wrong.

Hi there,

The lighting is based on the time of day. See Dark models depending on time of day - #2 by Marco13 for a detailed description.

It’s possible to write a custom shader that ignores the lighting if you are looking for a pure white appearance.