Curl Errors breaking terrain

Hi!

I’m hosting my own quantized mesh which I’m serving via Nginx and I very often get random curl 52 errors which results in holes in my terrain because the tile request received an exception (curl 52 error).

Previously I served my quantized mesh directory via NestJs, then I move to Nginx because I thought im stressing my backend too much which results in the lost packages but even with Nginx I still get the connection errors. My mesh generation is correct and it works 90% of the time, yet sometimes while trying to load tiles it breaks.

Is this simply a hardware issue on my site? Are there more efficient ways for streaming the data? This is very annoying and I wish to have this resolved in any way.

Thanks a lot.

After experimenting a bit with it and running on a different hardware setup it appears to be an actual hardware issue.

If your server is on 100% CPU usage it often results in those errors, terrain holes etc. Switching to a server with more CPU cores, RAM fixed the issues.