Hi!
I’m hosting my own quantized mesh which I’m serving via Nginx and I very often get random curl 52 errors which results in holes in my terrain because the tile request received an exception (curl 52 error).
Previously I served my quantized mesh directory via NestJs, then I move to Nginx because I thought im stressing my backend too much which results in the lost packages but even with Nginx I still get the connection errors. My mesh generation is correct and it works 90% of the time, yet sometimes while trying to load tiles it breaks.
Is this simply a hardware issue on my site? Are there more efficient ways for streaming the data? This is very annoying and I wish to have this resolved in any way.
Thanks a lot.