Hi @janine
Thank you for the quick reply. I was trying to only load tiles from the surrounding, but it seems to load the far away tiles, and adjusting the settings in Tile Loading doesnt seems to change anything. I also tried increasing the Maximum Screen Space Error, but nothing changed. Screen capture - 6b37ba6e8b7ea1c36de7909db607445e - Gyazo
The 3D tiles are created using cityGML exported using the method explained here: Local/Imported Map Data for Unity - #9 by Wong
Could it be the way it is exported?