Determining total scene rendering time

I’m looking to get the time difference between when a scene starts rendering (either when first loading, or based on some user movement) and the scene being completely done rendering (all layers and other imagery is rendered on the scene).

I’ve looked through the community forums and through the Scene and Viewer documentation and I’m having a hard time finding the right callbacks that would help me determine this, especially the scene being completely done rendering.

I think I found one of the events I was looking for:

And I found the other event I needed!

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