drillPickFromRay will crash the browser?

If I use "scene.drillPickFromRay(ray) " to the ParticleSystem object, the browser will crash. How to fixed it?

let handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);

handler.setInputAction((movement)=>{
let ray = viewer.camera.getPickRay(movement.position);

console.log(“start===”);
let results = viewer.scene.drillPickFromRay(ray);
console.log(“result===”, results);

},Cesium.ScreenSpaceEventType.LEFT_DOWN);

Hi there,

I believe this is a known issue - Browser hangs when drill-picking particle system · Issue #7254 · CesiumGS/cesium · GitHub.

I’ll add this report to the conversation.

Thanks!
Gabby