Dynamically Adding WMTS Layers in Cesium for Unreal Engine

Hello Cesium team, I was wondering if Cesium for Unreal Engine could possibly support dynamically retrieving a list of WMTS services from a specified URL, similar to what CesiumJS offers. Then, based on user selection, dynamically add layers to the scene. Is this functionality available or planned for Cesium for UE? Thank you.

Hi @lkorcm! Welcome to the community, and thank you for your patience!

Can you point us to the CesiumJS functionality you were looking at? I know we have this Sandcastle, but I want to confirm if that’s what you’re looking for. Then we can give a more accurate answer. :smile: