I’m trying to update an entity that I’ve added to viewer.entities, and it seems to be periodically duplicating the entity as the scene renders. Here’s an example using the Sandcastle Circles and Ellipses demo. Just add this to the bottom and run it:
var radius = 300000;
redEllipse.ellipse.semiMajorAxis = radius;
redEllipse.ellipse.semiMinorAxis = radius;
radius += 1000;
Duplication seems to happen most when zooming in on it while it’s updating. Am I doing something unsupported here?