Hello, this is a follow-up to the post above. I was wondering if there are any examples of doing this sort of animation that I could use to help learn how to accomplish an updated modelMatrix over a period of time and apply it to a GeometryInstance. To effectively have a Cylinder move and re-orient over time based on coordinates I am feeding into the alignment functions.
I was wondering if something that takes advantage of the CZML structure is possible as well?
Thank you