Folks,
There’s a new checkbox in the online Cesium model converter to generate a new binary version of glTF. These models load faster in Cesium, especially for models with a lot of geometry.
Check out the blog post for more details:
Patrick
Folks,
There’s a new checkbox in the online Cesium model converter to generate a new binary version of glTF. These models load faster in Cesium, especially for models with a lot of geometry.
Check out the blog post for more details:
Patrick
Thanks Patrick. I think this new feature will be really helpful.
Hi, Patrick
Do you have plan to release the binary-gltf for off-line collada2gltf model converter?
I have converted 10,000+ building models to gltf format, and design a multi-scale LoD scheme for rendering those models.
refer to the website: http://118.163.99.116:8080/Apps/3Dbuilding.html
The binary-gltf should be helpful for raising the performance.
In addition, I observe the performance is browser-dependency:
IE: higher priority for showing building models,but imageryLayers are shown slowly.
Chrome: imageryLayers first, sometimes are pending for showing building models.
Firefox: balance for imageryLayers and building models.
Have any suggestion?
Kevin
Hello
@Kevin Sun
I wrote a small java/groovy script to convert collada files to binary-glTF using the collada2gltf.exe converter.
You can find the script at https://github.com/virtualcitySYSTEMS/colladaToBglTFConverter.
we testet the script with some of our own collada files and had no problems, but we didn’t do comprehensive tests, so use it at your own risk.
Best regards
Jannes
@Kevin - we do not plan to release the code since it is pretty tightly integrated into AGI’s model pipeline. However, to help binary glTF adoption, I am very interested in someone contributing binary glTF support to COLLADA2GLTF. I would be happy to promote their work.
@Jannes - awesome, thanks so much for sharing this. I added a link to it to the draft extension.
Patrick
Hi Patrick,
could you please take a look at this issue on the collada2glTF-github website?
https://github.com/KhronosGroup/glTF/issues/391
thanks
Zhihang
Hi Zhihang,
Have you tried the troubleshooting section here: https://cesiumjs.org/2014/03/03/Cesium-3D-Models-Tutorial/
If there is something wrong with the Cesium online converter, we can take a closer look, but we do not have the bandwidth right now to fix issues in COLLADA2GLTF that do not also affect the online converter.
Patrick
@jbo023
Thanks for your binary-glTF converter. It works fine for our 3D building models.
The performance seems have been improved!
Kevin
Hi Jannes,
Today we announced glTF 1.0 and the KHR_binary_glTF extension. Cesium 1.15 will ship with support for these on November 2. It would be great if you could update colladaToBglTFConverter.
See this thread for details.
Patrick