When generating an 3d object and the 3D Tileset manually via Blender (export with the glTF Exporter), this glTF in glb format does not appear to have any attribute values for the objects.
Often I want to output single attributes like name, inaccuracy values etc. in the Cesium Viewer, which should be assigned to single points in the 3D object.
What I miss is a description of how to assign certain attributes to individual positions in a glb or later to a b3dm. Is a feature table or a batch table necessary and how do I get them into the glb/b3dm? With Blender or do I have to add this information later? And above all, how do I add it to the object?