Does camera.flyTo have a maximum zoom it supports? Looking at the below Sandcastle code, it seems like it is maxed at 40 million units while setView can go higher.
var viewer = new Cesium.Viewer(‘cesiumContainer’, { sceneMode : Cesium.SceneMode.SCENE2D });
Sandcastle.addToolbarButton(‘flyTo’, function() {
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(0, 0, 60000000),
duration: 0.5
});
setTimeout(function () {
var position = viewer.camera.positionCartographic;
console.log(position.height);
}, 1000);
});
Sandcastle.addToolbarButton(‘setView’, function() {
viewer.camera.setView({
destination: Cesium.Cartesian3.fromDegrees(0, 0, 60000000)
});
setTimeout(function () {
var position = viewer.camera.positionCartographic;
console.log(position.height);
}, 1000);
});
``
I tried setting camera.maximumZoomFactor to 100, but that didn’t seem to do anything in regards to the max flyTo can go to.