FName issue in Cesium for Unreal

Hi,

Recently we ecnountered this issue Fix `FName` memory issue when running for extended periods of time by csciguy8 · Pull Request #1423 · CesiumGS/cesium-unreal · GitHub

According to this thread, the fix was merged to main few days before last release, although there’s no mention of this fix in release notes. Can anyone confirmed it’s fixed in newest version?

All the best,
Michal

Yes it’s included in the v2.6.0 release. Sorry we missed it in the changelog!

Ok, all clear, thank you.