Hi guys,
I have a CZML entity that I am following with ‘viewer.trackedEntity’
Is there a way to orient the camera over time so that it follows the direction of travel?
I’ve had a go at setting the viewFrom parameter over time in the CZML using bearings but I haven’t succeeded in getting it working.
Ideally the reference frame also would be set to the tracked entity instead of East North Up on the globe.
Any ideas?