Frustum Geometry Incorrect Orientation

From the Transforms.headingPitchRollQuaternion documentation:

Computes a quaternion from a reference frame with axes computed from the heading-pitch-roll angles centered at the provided origin. Heading is the rotation from the local north direction where a positive angle is increasing eastward. Pitch is the rotation from the local east-north plane. Positive pitch angles are above the plane. Negative pitch angles are below the plane. Roll is the first rotation applied about the local east axis.

Why does the frustum in the below sand castle face upwards by default and not north?


I’m also not sure but you can set it’s orientation like given below to keep it’s face towards north:

  • Regards