Getting WebAssembly.instantiate in draco_decoder_nodejs.js when loading 3D tiles photogrammetry in cesium 1.93

Hello,
I am loading the Melbourne Photogrammetry 3D tileset in Cesium 1.93 and I’m getting the following error when running the following code:

const tileset = viewer.scene.primitives.add(
  new Cesium.Cesium3DTileset({
    url: Cesium.IonResource.fromAssetId(69380),
  })
);

Error:
Uncaught (in promise) RuntimeError: Aborted(CompileError: WebAssembly.instantiate(): expected 3104751 bytes, fell off end @+13). Build with -s ASSERTIONS=1 for more info.
at f (draco_decoder_nodejs.js:23:34)
at draco_decoder_nodejs.js:38:101

I suspect the issue lies with my environment, as when I try using vanilla Cesium 1.93 outside of my environment it works fine. Though if it were an issue with loading the .wasm file, I would expect a different error. Does anyone have any pointers for this? I’m not sure how to debug an issue like this.