Globe show property, affect on point cloud heights

I just came across this somewhat related post, which in fact describes the underlying issue that we are trying to resolve. i.e. camera movement, model navigation is erratic when the globe is hidden.

As part of troubleshooting that issue, we noticed the differing heights. After getting the model positioned in the correct height (after toggling globe visibility as described above). The model navigation/camera controls then work in a stable manner.