glTF and 3D Tiles compression

Hi all,

Rob Taglang just wrote a Cesium blog post about compressing glTF and 3D Tiles with the WEB3D_quantized_attributes extension:

This is basically free compression, just check the box in the online model converter and use Cesium 1.23 or later. It is most effective for geometry-heavy models with no textures, where it can produce ~15% savings (comparing gzipped to gzipped).