glTF2.0 in UE5.2, metadata "EXT_structural_metadata", "EXT_mesh_features"

Now trying to find a working example in UE with EXT_mesh_gpu_instancing.

Just wanted to give a headsup that EXT_mesh_gpu_instancing is not currently supported in Cesium for Unreal. There was a Github PR to add support, but it has not had any updates in years, and we don’t have a time estimate for when we will properly address it. Apologies for the inconvenience.