Google 3d tileset disappears after packaging

Hello, i’m struggling with this. Cesium works fine in editor mode and standalone but when i try to package the project the 3D tileset of google disappears. How can I fix it?

Hi @Vincenzo_Casillo,

It sounds like you might be dealing with a problem similar to the one described in this post:

Basically, there’s an issue with root trust certificates that can prevent tilesets from streaming in Unreal. Could you follow Kevin’s advice in his post here and let us know how it goes? Thanks!