Hi,
I added Google Photorealistic 3D Tiles to my scene. I had 2 issues :
- Rotation goes under the terrain (the same issue as in this sandcastle).
- There is a gap between Google Photorealistic 3D Tiles and cesium terrain.
Is it possible to disable rotation under the ground ?
Is there a way to remove the gap between Google Photorealistic 3D tiles and cesium terrain (because I have 3D data with true Z value and are shown under Google Photorealistic 3D tiles) ?
Thanks.