Google Photorealistic 3D Tiles with globe on

Hello Cesium community,

I am working with Google Photogrealistic tiles in CeisumJS and want to have the zoom feature that zooms to the cursor with the scroll wheel.

When I turn the globe off the zoom defaults to the center of the screen whereas when the globe is on, the zoom defaults to the cursor. However, when the globe is on, there seems to be two layers of ground such that I can’t fully zoom into the Google tile’s ground without first hitting the globe ground which is Bing base map/blue earth.

Is there a way to enable zoom to cursor or enabling globe but without the globe ground stopping the zoom/showing?

Thanks

Hey @derrick, thanks for the question.

Right now when you turn the globe off cesium switches into a sort of “look at” mode where it focuses on the model and can’t pick the mouse position based off the globe anymore. This is already tracked in this issue. Unfortunately I don’t think there’s currently a way to get around this.