Just a heads up for everyone using the “imagery_layers” branch…
A few hours ago, Scott and I branched the “imagery_layers” branch to “terrain”. Then, we removed the terrain support from imagery_layers. The plan is to use the imagery_layers branch to stabilize the architectural changes we’ve made in support of terrain and imagery layers and get those changes into main as soon as possible. The terrain providers themselves need more polish, so they will come into main in a separate pull request later from the terrain branch.
TL;DR- if you were using the imagery_layers branch before, you probably want to use the terrain branch now.
Let me know if you have any questions or concerns.