When I set the tileset to hide, the billboard height does not drop to the ground, but stays suspended in the air
const viewer = new Cesium.Viewer(“cesiumContainer”, {
terrain: Cesium.Terrain.fromWorldTerrain(),
});
viewer.entities.add({
position: Cesium.Cartesian3.fromRadians(
-1.3194209086512454,
0.698810888305128,
600
),
billboard: {
image: “…/images/Cesium_Logo_overlay.png”, // default: undefined
show: true, // default
horizontalOrigin: Cesium.HorizontalOrigin.CENTER, // default
verticalOrigin: Cesium.VerticalOrigin.BOTTOM, // default: CENTER
color: Cesium.Color.LIME, // default: WHITE
width: 25, // default: undefined
height: 25, // default: undefined,
heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
},
});
try {
const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(40866, {
enableCollision: true,
});
viewer.scene.primitives.add(tileset);
viewer.zoomTo(tileset);
window.tileset = tileset;
} catch (error) {
console.log(Error loading tileset: ${error}
);
}
Cesium 1.114