Holes in tiles during Render

I have looked at other posts but cant find the reason why there are holes in my tiles during render…





I have forbid holes enabled, the maximum screen space error is set to 8, i tried even lower, but it seemed to make the issue even worse…

I cant find any reason for why this is happening… any support would be appreciated! Thanks!

Hi @fin150,

I’m sorry that the plugin has been causing frustration. It looks like you’re using Google Photorealistic 3D Tiles, is that correct?

Is it possible to increase the number of warmup frames that you take before the render? Usually that gives a buffer of time for the data to load.

If that doesn’t help though, could you help us reproduce this (so that we can experiment with settings on our own side) by sharing:

  • What longitude, latitude, and height you’re viewing
  • A screenshot of your tileset settings
  • Your sequencer settings (e.g., warmup frame count)

We’ll try to troubleshoot from there. Thank you!