When applying Image material property on to a rectangle entity, I want to change the type of interpolation that is done to bicubic. How to I do that?
Hi there,
While we have different types of image samplers like linear and nearest-neighbor, I don’t believe anyone has implemented bicubic sampling, as it tends to be a bit more expensive. If you’re interested in implementing it yourself and adding it to Cesium, here’s the pull request where image sampling and the different methods were introduced.
Thanks,
Gabby
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