viewer.camera.setView( {
destination: Cesium.Cartesian3.fromDegrees(x, y, z),
orientation: {
heading: Cesium.Math.toRadians(h),
pitch: Cesium.Math.toRadians(p),
roll: Cesium.Math.toRadians(r)
}
})
How to get current x y z h p r, so I can call setView method to reuse current scene view?