Hi everyone,
I have a question ;
When i zoom in on the terrain in Cesium, it looks clearer and more detailed when you look at the ground closely. I guess this is because the level of detail of the region increases when zoomed in. I want a selected area (coordinate information entered in the code) to be loaded in detail as if zoomed, without zooming. How can I do it?
The purpose of me wanting to do this is; I want to create a line of sight, calculate and mark the intersection of the rays I created with the surface when the map is first loaded. However, when the map is first opened, since the detail level is low, it thinks there is no intersection even though there is an intersection. In order to prevent this problem, first of all, when the map is loaded, the area I want should be loaded in detail and the intersection should be calculated.
If anyone has a different solution to this issue, I would like to hear it.
Can you help me on how to implement the solution I mentioned?
Kind regards.