I use VS2022 to develop the UE5.2 project. How can I call the plug-in class of Cesium, such as Cesium global anchor, in the C++ editing interface?
Hi @MissyDu, welcome to the community!
It should be no different from using any other plugin from C++: add CesiumRuntime
to your PublicDependencyModuleNames
in your .build.cs file and then #include
the necessary headers. We don’t have online reference documentation for the C++ interface, but there are extensive comments for the public properties and methods in the code: