Improve Ambient Occlusion

Hi there!

I’m playing with an Ambient Occlusion in Cesium, looking for a clean and sharp look, looking like this

but now my sandcastle looks preety bad and grained
Link to AO example on Sandcastle

blurring is also a bad solution

Is it possible to increase the resolution of HBAO pass (now it’s 256 x 256 px) to improve quality?
Or to implement this THREE.JS approach
https://threejs.org/examples/?q=ao#webgl_postprocessing_sao

thank you!

1 Like


that’s my example, I’ll post it there due to limitations on uploading images

I think we’d be happy to review a pull request to increase the resolution and/or improve this technique in general! Have you tried doing this in the CesiumJS source?