1. A concise explanation of the problem you’re experiencing.
When rotating the camera around in the same location, with Cesium World Terrain activated, Cesium seems to re-load everything within view, instead of caching it on memory. Given it takes a few seconds to load the terrain, this significantly affects usability, as merely rotating the camera requires the user to wait a few seconds for the terrain to load.
Is there a way to increase the memory cache size, such that the local terrain does not have to be re-loaded as the camera is rotated?
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
Rotate camera around with mouse, notice that terrain is continuously re-loaded.
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I want the user to have a smooth experience viewing the terrain (viewing a single location of the terrain, but turning the camera around); if it needs to be re-loaded as the camera turns around, this will significantly degrade user experience.
4. The Cesium version you’re using, your operating system and browser.
Latest Cesium, Chrome browser, Chromebook.
Thanks!