I’ve been slowly working away in the last few months on porting Cesium to iOS. Things have been a bit slow as I’ve been getting to grips with Swift and working on a few other projects.
I’m pleased to report that large parts of Core and Renderer are now complete, and the engine is now able to render an untextured globe with Ellipsoid geometry at 60fps.
I’m planning on implementing textures and the Bing maps provider next, then expanding the camera controls with a view to adding gesture support.
The code including a basic test runner is available at https://github.com/tokyovigilante/CesiumKit
Feedback and commits welcome!