I am loading a long-distance road, but both ends cannot align with the Earth’s surface. What should I do to handle this? the road is based on WGS84 Coordinate System.
Here is my tileset.json
:
{
"asset": {
"version": "1.0",
"tilesetVersion": "TilesetPublisher.0.2.10.1",
"extras": {
"iTwinMaterials": [
{
"id": "0",
"name": ""
}
]
}
},
"root": {
"refine": "REPLACE",
"geometricError": 4096.003125,
"boundingVolume": {
"box": [
0,
0,
0,
65536.05,
0,
0,
0,
65536.05,
0,
0,
0,
65536.05
]
},
"content": {
"uri": "17-1-0.glb",
"boundingVolume": {
"box": [
0.05000000000291038,
13610.272441670488,
0.050250000002908024,
50000,
0,
0,
0,
13731.963507338893,
0,
0,
0,
25
]
}
},
"transform": [
-0.8957849056459963,
-0.4441837687045336,
0.008893873076885939,
0,
0.2868724116124213,
-0.5630187867209315,
0.7749341991730035,
0,
-0.3392705988163694,
0.696858911931182,
0.6318885326075094,
0,
-2166820.3211563453,
4450631.669410935,
4008667.8501060717,
1
]
}
}
snapshot: