I was wondering if anyone could point me at tutorials or sandcastles on mouse interaction with the viewer.
I am specifically interested in:
- using a mouse to draw lines, circles, and polygon entities
- being able to temporarily disable the standard interactions of panning with a click&drag, etc. and then reenable them
I have looked through all of the live-code examples, tutorials, etc. on the site, but none of them cover these two topics…or have I missed something?
Jacky
2
Hi, You can check this sandcastle example.
Thank you. I did finally find that one right after I posted.
As for how to be able to disable the standard interactions with the camera, I found:
how to disable click and drag which mentioned:
viewer.scene.screenSpaceCameraController.enableRotate = false;
viewer.scene.screenSpaceCameraController.enableTranslate = false;
viewer.scene.screenSpaceCameraController.enableZoom = false;
viewer.scene.screenSpaceCameraController.enableTilt = false;
viewer.scene.screenSpaceCameraController.enableLook = false;