Model and tiles flashing when render tow Viewer

Hello, everyone,
I want to make some data visualization comparisons, so I created two scenes (two viewers) and added data to each. After that, the models or tiles in one of the scenes occasionally flash. I don’t know why this is happening.

After testing, I found that versions prior to 1.120 do not have this issue.

Here is a Sandcastle demo

Thanks to the community.
Shihan

Hi @WShihan ,
Thanks for your post and for using CesiumJS.

I think I am having trouble identifying the exact behavior you described. Is there a particular trigger to the flashes you are seeing? Could you possibly provide a screen capture?

Thanks and hope we can help you get the issues sorted out.

Best,
Luke

Thanks for resposnse, Luke,
No particular trigger.The sandcastle demo runs properly on some computers without flashing, while on others, it does. I shared the demo with my colleague, and he did not see any flashing , which is the same as yours.Is this issue related to hardware?

Here are some screen captures from my computer.

scene_flashing

If I zoom in closer to the 3DTiles model, the scene flashes faster.

zoom in to model

Additional information:

  • OS: windows 10,
  • Browser: Chrome 133.0.6943.98 (64bit)
  • GPU: NVIDIA T600 Laptop

Hello, @Luke_McKinstry did you see my reply yet? I didn’t @ you in my reply, so I’m not sure if you received a notification for it.

Hi @WShihan ,
Thanks for your follow up.
I did receive your reply and meant to follow up. I am unable to reproduce the problems you described and demonstrated. Can you please open an issue for this in the Cesium repo for us to investigate further GitHub · Where software is built When you open the issue, please link back to this forums thread for reference.

Thanks,
Luke

Tested on
Ubuntu 22.04
Chrome 132.0
GeForce GTX 1650 Mobile / Max-Q

Ubuntu 24.04
chrome 133.0
GeForce RTX 4070 Max-Q / Mobile

Hi, @Luke_McKinstry
I opened an issue here

Thanks
Shihan

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