1. A concise explanation of the problem you’re experiencing.
I’m using draco-compressed gltf model in my project. It works fine in the following parameters during the compression process:
sOpt.pos_quantization_bits = 14;
sOpt.tex_coords_quantization_bits = 12;
But after I set the bits higher like below:
sOpt.pos_quantization_bits = 20;
sOpt.tex_coords_quantization_bits = 15;
The model distorted in Cesium.
The same model can be normally displayed in Babylon.js.( upper: Babylon.js; lower: Cesium.js )
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I need to use smaller model in out project, because the original model is too large.
4. The Cesium version you’re using, your operating system and browser.