1. A concise explanation of the problem you’re experiencing.
I’m using draco-compressed gltf model in my project. It works fine in the following parameters during the compression process:
sOpt.pos_quantization_bits = 14;
sOpt.tex_coords_quantization_bits = 12;
``
But after I set the bits higher like below:
sOpt.pos_quantization_bits = 20;
sOpt.tex_coords_quantization_bits = 15;
``
The model distorted in Cesium.
The same model can be normally displayed in Babylon.js.( upper: Babylon.js; lower: Cesium.js )
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I need to use smaller model in out project, because the original model is too large.
4. The Cesium version you’re using, your operating system and browser.
Cesium 1.51
Windows 10
Chrome 71.0.3578.98