Move 3d tiles without regenerating them

Hello everyone,

I would like to know if there is any way to move the 3D tiles without regenerating them in any simple way, since for a problem with the conversion they have been created in the air and not in the ground and we no longer have the data source.

Thank you very much!

Hi there,

If you need to do a simple translation of a 3d tileset (like adjust height so they don’t float), you can try code like this example:

Hope that helps!

  • Rachel

Thank you very much! I also needed this information. The problem is that I also have to change the rotation but I will try!
Thank you!